舰队跟队理论概要

General Fleet Situational Awareness

When you are in a fight fleet and line monkeying you should be checking the following 3 things in a repeating cycle.

当你加入一个舰队并是F1 monkey时,你应该时刻注意并重复反问自己这三件事情。

Am i anchored? Above the capacitor it will say how you are anchoring. If it does not you have either broken anchor or are not anchored. You need to also look to see if you and trailing behind. If you are overheat your prop mod for a few cycles.
 

我在环绕FC吗?在电容界面的上方,会有字体提醒你是否在环绕以及环绕的距离。如果没有“orbit”的字符,说明你已经脱离了环绕或者根本没有环绕。 还有,你应注意你是否离舰队太远被落在后面了,没有跟上就开推子或者委曲,有必要时可以超载几轮。

Am i shooting the correct primary? You should have the broadcast window up and be following targets in this window. Please do note try to pull them from the overview window. That is very hard. Make sure you filter out unwanted broadcasts.

我在打FC指定的目标吗?你应该时刻把舰队广播频道调出来并放在可视范围内,按着FC广播来打目标。请不要试在纵览里点广播的目标,那是非常困难的事情。请务必过滤在纵览中不需要的东西。

Splitting DPS results in us not killing a target and that can lead to defeat. Listen to the FC calling primaries. They should be calling primaries by the first two or three letters.

分散攻击不仅不能杀死敌人,更有可能遭致行动失败。对FC言听计从,他说打什么就打什么。FC一般会报被广播人的名字的前几个字母。

Am i being yellow boxed / red boxed by the whole hostile fleet? The sooner you broadcast the sooner you get reps. Never broadcast for just one or 2 yellow/red boxes. Broadcast when you are being called primary target by the hostile fleet.

我被集体闪黄闪红了吗?(我被敌人FC广播了?)你越早点请求修理,后勤才会修得更早。请不要点修当只有两三个敌人锁定你了。请及时请求修理当你被闪黄闪红,被敌人集火了。

So the repeating cycle you are checking should be something like this:

所以,你跟队时三省吾身的正确姿势是:

Am i anchored? > Am i shooting the correct primary? > Am i being yellow boxed / red boxed by the whole hostile fleet?

我在环绕FC嘛?我在打FC广播的目标吗?我被集火了嘛?

Overviews

It is important you have and maintain selectable overviews. There are many floating about in the EvE Community. I personally use the SaraShawa-Overview. To access this overview pack, join the "SaraShawa-Overview" channel ingame, and read the MOTD.

拥有一个有多种选线的总览非常重要。有很多很不错的总览,我用的是 SaraShawa-Overview (也就是PLA Public贴的那个总览)。添加方法是,加入SaraShawa-Overview频道,读MOTD,依次加载总览。

Broadcasting For Reps

You should have the Armor broadcast for reps and Shield broadcast for reps key bound to keyboard keys. (If you already have this setup please reply sharing what keys you use.)  Don¡¯t use a key you can accidently hit. To set this up when in game hit escape. Go to keyboard and shortcuts > Keybinds > Broadcast for shield / Armor > Set Keybind. http://imgur.com/a/WO8eV This will improve your survivability in a fleet fight.

你应该把请求遥修甲、遥修盾选项设置在键盘上。(如果你已经这么做了,分享一下你设置的是什么键) 不要把他们设置为一个特别容易误触的键。设置方法是: 去 keyboard and shortcuts > Keybinds > Broadcast for shield / Armor > Set Keybind 设置。

(附图:http://imgur.com/a/WO8eV)。设置遥修甲遥修盾按键将极大提高你的生存能力。

When the whole fleet is engaged in a fleet fight do not broadcast for reps if you are
1. A tackle frigate (Atrons, Interceptors, Ewar frig). When you take shit warp off and warp back.
2. A Interdictor. (we will come onto this more later). The only time you can broadcast for reps is when you are tackling a lone target and the fleet is coming to kill it.

当整个舰队在与敌人交火时,不要请求修理当你适用于以下情况时: 1. 你开的是截击,电子战船(Atrons, Interceptors, Ewar frig)。被锁定了,被打了直接跳走然后再跳回来。 2. 你开的是拦截机 (我们稍后会详细说)。 只有当你在试图去反跃迁一个只身一人的船,且是舰队稍后要攻击的船时,才可以点请求修理。

 
Do not broadcast for bomb damage. You should be using the above situational awareness cycle and know that you are not primary so you do not need to panic broadcast. When you panic broadcast you kill who ever is the hostiles primary target 
because you flood the broadcast window with requests. On this note aswell, do not broadcast for friendly or hostile smartbomb damage.

不要点请求修理当被炸弹炸了。你应当运用三省吾身法并确认自己不是被集火了,所以不要惊慌失措去点请求修理。总之,不要因为被炸了就报点报修,不管是敌人的还是自己人的炸弹。

Anchoring Up

A Lot of doctrines require you to Anchor up on a Anchor. This is used to maintain range and fleet formation in a fleet fight. Failing to anchor means you will die as you will fall out of rep range.

许多联盟舰队船只需要你环绕起来或保持距离。这有助于控制船与船之间的距离和队形当你交战时。没有及时环绕的后果就是被打死了,因为你在遥修范围外。

Listen to the FC when he calls for you to anchor. Anchor up.
You should have your primary anchor on your watch list.
You should always anchor by how the FC is asking you to.
Check you are anchored by looking for the text above the capacitor. It should say however you're anchored like ¡°keeping x at range 1000m¡±. It is easy to break anchor by clicking in space and your ship burning off in the direction.
If you are in a kiting doctrine such as Jackdaws or Cerbs and anchored and get scrammed you should instantly switch to the target that is scramming you. No MWD = Your Dead.

时刻听FC的指令,他发出环绕的指令后立刻环绕起来或保持距离。 你应当把环绕目标(通常是FC或者后勤FC)加入监视列表。 你应当按照FC指定的距离,速度来环绕或者保持距离。 检查确认你已经在环绕或在保持距离了(在电容上方有字符提示你)。这些字符应当是“keeping x at range 1000m”。 脱离环绕或者保持距离非常容易,鼠标在太空中点点就脱离了。 如果你开的是风筝船,比如Jackdaw或者小希,并在环绕或者保持距离时,你被反跳了,你应当立刻锁定并攻击反跳你的人。不开委曲等于死。

Overloading Modules

One of the most powerful things in the game. Overloading modules.

游戏中最强的东西之一就是超载。

Train thermodynamics to 5.
Try your best to never burn your modules out. If your propmod burns out in a kiting doctrine you should seek to repair it asap.
Always overload your hardeners when you are the primary target of the hostile fleet.

把thermodynamics 热力学练到5 尽量不要把装备超载坏了。如果你在风筝船队里,把推子或者委曲超载坏了,你应当及时修理它。

Fleet Communications

If you are providing scout infomation please only speak up if you can be accurate about it. You should be providing your location, what you are seeing. For example ¡°FC i am in GE-. there is a hostile hurricane on the V-3 gate.¡±
Leading up to and during a fleet fight please focus and listen to instructions. Speaking about about random dictor x 20KM off does not help. The FC will be well aware. Trust in your FC¡¯s.
This applies to everyone including myself: we all need to chill the fuck out. The day we have toxic comms on fleets is the day we will close Space Violence down. There's really zero need for it. Everyone gets frustrated at times. Let's try 
not to take it out on each other.

如果你是侦查,只有当你确定情报后才可以在舰队说话。你应当提供你的位置。比如“FC, 我在GE-星系,V-3门上有个敌军暴风级。” 这适用于所有人。所有人都要淡定。如果那天舰队沟通乌烟瘴气,我们就会把OSHT那个小堡垒关了。那堡垒一点用都没有。大家都很累所以就不要吵吵。

Interdictors

Hello one of the most critical ship in the fleet. Lets try to teach you what the fuck.

拦截机是全队最重要的船之一。现在来给你讲讲怎么回事。

Please take the time to read this: https://wiki.goonfleet.com/Interdictors

请花点时间读这个维基百科:https://wiki.goonfleet.com/Interdictors

We will hold some Interdictor classes soon. <3

我们以后将举办一些拦截机班

 
Jabber is critical to communicating our ideology. Please always be present in the jabber room "spaceviolence". This helps us to understand how many people are around and for you to be able to get involved in the discussion with the squad.

Jabber 是我们认为的最重要的沟通方式。请待在jabber频道spaceviolence里。这么做会帮助我们,让我们了解有多少人在线,你也可以参与到讨论重来。

Summary

Go ahead and provide feedback. I¡¯ve tried to be constructive in posting and not turn it into a bitching session. We all need to git gud a little hopefully people can read this and pick something up from it. There is alot of ¡°you should do x,y and z¡± here and i know in a fleet fight it is hard work to check over everything but just give your FC the best you can and they will guide you to victory.

请提供建议哦。我试图把这个帖子弄得有意义一点。我们就期盼着一些人能读这个帖子并学习到一点知识。舰队中有一万件事情要做,但放下包袱,相信FC,按照FC的意思做,就会走向胜利。

To make sure we don¡¯t end this post on a shit sandwich feeling one thing that has been really good is the fleet comps in SV. When FC¡¯s ask for more of x they generally get them.

值得表扬的是在SV的舰队的组成,每次FC要人出来担当特殊角色时,总有许多人站出来。

If you have taken the time to read all of this, Thank you. See you in fleet.

如果你花时间读这个帖子了,谢谢你,出舰队时不见不散。

 
Last Note: Thank you to everyone for making Space Violence what it is today. We appreciate you taking the time to fly with us and hope you really do enjoy our fleets.

后记:谢谢所有人的帮助才有的今天的OSHT小堡垒的今天。我们真诚感谢各位长官的积极参与。